Tom Clancy’s Ghost Recon: Future Soldier Review
Tom Clancy’s Ghost Recon: Future Soldier is a tactical third person shooter, which makes you think and plan ahead on what you’re going to do rather than going at it guns blazing. It’s by far the best strategy shooter game in the market that I’ve played so far. The main campaign has your typical military storyline, mixed with huge explosive action and stealthy mission that are nicely paced.
I love the variations of locations from deserts like environments, snow, swamp and urban city. Each location requires a different approach on how your team operates to achieve its main objective and target.
The gadgets available in the game are fun to use, such as the drone, which is used to scout ahead and mark targets, but what’s most fun to me was when you’re able to operate the mechanical Warhound mech and unleash mass destruction.
Even though you can’t direct your A.I teammates on where to go, you can however spot and target enemies that your A.I teammates can help you kill silently. The game does a great job of successfully moving your team in the best position for shooting down the targets at the same time.
The 4 player co-op ability really helps to add more excitement to the main campaign, it really makes some of those harder missions easier when you don’t have do almost everything.
Multiplayer: The multiplayer echoes the main campaigns style. If you’re expecting to run and gun your way to victory, then your going to have a tough time in the multiplayer. You can sometimes run and gun with success, but most of the time the game is built towards a slower and smarter playstyle by playing tactically with your teammates and getting your objectives done.
The sad thing is that the online game is very rewarding when it’s played right, which means teamwork and communication, the problem is that if your friends aren’t online or the players on your team don’t have a mic, then the online experience suffers.
I like how it takes time to unlock weapons and equipments through leveling up each of the three classes: Rifleman, Engineer and Scout. The customization is insane, as you’ll be able to customize almost every part of your weapon. The paints, optics and even the gas system, which will add more rate of fire to your gun.
About the Game:
Published by: Ubisoft
Developed by: Ubisoft Paris
Genre: Third-Person Shooter