Fallout 76 Patch Notes

Balance
Enemies: XP rewards for killing high-level creatures have been reduced.
Bosses: Fixed an issue affecting instanced Boss loot. Players should now correctly receive 2-4 items per boss, depending on the creature’s difficulty and level.
Weapons: Automatic weapon damage has been increased by approximately 20% across the board.

PVP
Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit. The duration of movement speed reductions applied by these effects have been significantly decreased.